Training & Communication Systems
Use of LMS platform logs to analyze interaction patterns and student strategies using Python data analytics libraries and Dash components.
Scenario-based information technologies introductory course.
An application created to add, organize and retrieve notes for different media resources in an online course.
An immersive world created to learn about social issues in medieval Germany.
Network that included a 3D training environment, controlled using a Kinect and a Leap Motion device, and mobile applications. With the support of USAID and BIOREDD+.
Immersive literary environment controlled by a Kinect, and part of the exhibition “Les littératures numériques d’hier à demain” at the French National Library.
J.C. Sanchez-Lozano – 2021 All Rights Reserved